﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace RuneMasterWin8.Entities
{
    /// <summary>
    /// 消除状态
    /// </summary>
    public class EliminateStatus
    {
        public EliminateStatus()
        {
            CompleteDetails = new List<int>();
            CompleteColors = new List<int>();
        }

        /// <summary>
        /// 完成的细节，个数
        /// </summary>
        public List<int> CompleteDetails { get; set; }

        /// <summary>
        /// 完成的颜色
        /// </summary>
        public List<int> CompleteColors { get; set; }
    }
}
